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By Alexander Urik, Game Developer

Master Visual Scripting in Unity by Making Advanced Games

Language: English
All Levels

Course description

The Ultimate Guide to Game Development with Unity Visual Scripting (Unity Bolt) - Make Amazing Games without Coding!

In this course, you will learn everything you need to know how to use visual scripting in Unity (previously known as Bolt Unity) and how to create your own advanced games without writing a single line of code. This course will teach you how Master Visual scripting even if you don't have any previous experience with unity or programming in general.

The course starts with the introduction of unity for absolute beginners, so if you never used Unity before you can start learning the basics. Then we will start learning the basics of visual scripting (previously known as unity bolt). And slowly we will be discussing more intermediate and advanced stuff, and together we will touch all aspects of visual scripting (previously known as Unity Bolt visual scripting). During the course, you will learn the difference between writing a code and creating your graph visually. In the end, you will be able to grab C# code from the internet and use it inside your own visual scripting graph. We will finish our course by creating your own Bridge Building game from start to finish, complete with visual scripting (previously known as a unity bolt). But even If you get stuck, don't worry, you can check the finished project in the resources or you can always ask me in the Discussion section.

Key Aspects of the Course:

  • Unity basics for absolute beginners
  • Learn how to make games without code
  • Learn the difference between visual scripting and coding
  • Learn how to convert C# code to visual scripting graph
  • Understand loops, collections, events, and much more...
  • Learn how to debug your graphs and fix errors
  • Understand the difference between script machine and state machine
  • Learn to minimize your graphs with the control nodes
  • Understand every variable type inside visual scripting
  • Learn almost every aspect of game development
  • Create a bridge-building game from start to finish
  • Create advanced games without coding
  • Use Visual Scripting Skills in Unity for Building Mobile (iOS and Android Games)
  • Get experience with shader creation in Unity Shader Graph
  • Get experience with Unity UI creation

Why learn from me?

I created this course to share my passion for making games and help others to simplify their work. I am trying to find effective and fast methods to solve problems, so I hope you will find some of my techniques and tips, and tricks useful also for you.

Who this course is for:

Beginners who want to make advanced games without a single line of code Anyone who wants to learn Visual scripting in Unity Anyone interested in learning and exploring the power of Visual Scripting Complete beginners who are willing to know how to use Unity Visual Scripting Anyone who wants to Build Games using Unity Visual Scripting

Are there any course requirements or prerequisites?

Mac or PC You will need to download and install Unity 2021.1 or later

Related Skills

Course overview - 39

  • Course Preview

  • Hub Introduction

  • Unity Short Introduction

  • Visual Scripting Introduction

  • Visual Scripting vs Coding

  • Nodes and Fuzzy Finder Overview

  • Connecting the Flow

  • Variables Types

  • Difference Between Embed and Graph Source

  • Subgraphs (Super Units)

  • Debugging Graphs and Null Check

  • Graph Reevaluation and Cache Node

  • Reduce Graph Size with Control Nodes

  • Events and Custom Events

  • Collections And Loops

  • Script Machine vs State Machine

  • Reusable Panel UI Creation

  • Reusable Panel Script Machine

  • Reusable Panel Animation And Export

  • Bridge Builder Overview

  • Starting and Background Creation

  • Grid Shader with Shader Graph

  • Bridge Connector Creation

  • Bridge Bars Creation

  • Bridge Creation State Machine

  • Creating Bridge Bars with Connectors

  • Fixing Position, Rotation and Size

  • Multiple Bridge Bars at Once

  • Reusing Bridge Connectors

  • Fixing Bars Overlapping

  • Clamping Max Length

  • Creating Physics Joints

  • Testing Physics

  • Changing Bar Types

  • Show Bridge Load Shader

  • Creating Game Environment

  • Bridge Budget Options

  • Budget Slider Colors

  • Adding Win Loose Panel

Learners who have already enrolled in this course

Meet your instructor

Alexander Urik
Alexander UrikGame Developer
Hi, I'm Alex. I am a freelance Unity developer for about 5 years. Before I started my career as a VFX artist and I've been working on feature films and commercials. Then I discovered Unity and I started to learn to program in C#.  Since then I released a couple of assets in the Unity asset store and a couple of games for iOS and Android. I always like to solve interesting problems and to create some tools and systems to speed up my work. I love programming and I think learning from somebody else is the fastest way how to learn new things. That's why I would like to share my knowledge and I hope you will like my courses